Blue Fish Goes Treasure Hunting
This is my first attempt of making a game using the Godot Engine. Comments are appreciated.
In this game you are a fish, who wants to search for some treasure chests! Collect air bubbles to gather air supply - you can shoot enemy fish with bubble bullets. Avoid or destroy mines. You can also lure enemy fish to crash on them.
Collect all treasure to gain access to the lair of Boss Fish! Slay it to grab the final treasure and win the game!
Controls: arrow keys to move, space to shoot, escape to return to title screen.
Features:
Randomly generated layout each time! You can choose the map size from 4x4 to 20x20
Powerups: hearts will replenish your health, shields will grant you invulnerability for a short time, speed boost - self explanatory, zoom out - the camera zooms out, so you can have a broader view, compass - will guide you to the nearest treasure.
The game is still under development, so there may be (or rather surely are) bugs :) Doesn't work under Internet Explorer and older versions of Edge. Not tested on Safari.
Credits:
Underwater artwork by Luis Zuno @ansimuz
Fish artwork by https://www.gamedeveloperstudio.com
Heart powerup graphics by knik1985
Bubble graphics by Ouren
Music by Cleyton Kaufmann, Spring and isiah658
Assets downloaded from Opengameart.org
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | Yatchan's After Five Gamedev |
Genre | Action |
Made with | Godot |
Tags | Godot, maze, Relaxing, Shoot 'Em Up, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Development log
- Introducing the Boss Fish!Dec 20, 2020
- Quick bug fixDec 18, 2020
- My first real gameDec 17, 2020
Comments
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great music, chill gameplay, no timers, very good, thank you for sharing