Space Raider
40 years have passed since your famous raid over the endless river. You thought you would never have to face countless enemies again. However, your skills are needed once more! Technology has advanced and now space is the battlefield. How far will you be able to proceed this time?
For those, who are old enough - it's good old River Raid with space theme. Features randomly generated levels - you can choose the seed to produce the layout you like.
On the web version you have to press ESC two times to return to the title screen.
The desktop version has better visuals and new enemies, so be sure to check it out, too!
Status | In development |
Platforms | HTML5, Windows, Linux |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | Yatchan's After Five Gamedev |
Genre | Shooter, Action |
Tags | Godot, Procedural Generation, Shoot 'Em Up, Space |
Comments
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Come from Your WIP Tetris post on r/godot and Found this Gem. Loving this Game so much. But It’s seems to consume a lot of CPU for a Godot 2D game.
Thank you, I'm glad you like it. Probably it's not optimized well enough and terrain generation also could've been done better as it was an attempt to create something I've not tried before. Also, it may be the lightning effects' fault. After a year, the code looks totally alien to me, so sadly I won't be probably messing with it any more.
Oh Ok Thanks for reply.