Day 1 fixes


I've made a few fixes after receiving feedback from players:

- I've made the decoration elements darker, so it's obvious they're just a part of background. It will also make the enemies stand out more.
- Fixed the bug where the arrow would hurt you even after being stuck in a wall.
- The enemies won't respawn right next to you (less than 2 tiles) anymore.
- Respawned ants and wasps shouldn't attack you on the moment of their respawn
- Tweaked the controls a little bit so it's easier to attack and jump


On the cosmetic side:
- Changed the transition from circle to rectangle as it fits more with the blocky aesthetics of the game.
- I've made the spikes more spiky and partially covered in red to make them look more like a deadly obstacle.


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